ocus of Disarray

Prestige Classes     Main

Base Attack Bonus:Use Wizard Level 1-5.
Saves:Special (see below).
1 2 3
Spells Known
1 2 3
11 - -2 - - Martial Weapon Proficiency: (DM's Choice)
22 - -3 - - Randomize Resilience 1/day
32 1 -3 2 - Aura of the Anarchist
43 2 -4 3 - Randomize Resilience 2/day
53 2 14 3 2 Spontaneous Wonder

The Focus of Disarray has offered themselves to Qorzaq as vessel through which he can spread chaos in the mortal world. The Focus of Disarray is a true anarchist. There is no organizational structure associated with this prestige class, and members of this prestige class tend to travel without companions. It is said (with some truth) that a Focus of Disarray will answer a question differently every time it is asked.
Alignment: Chaotic Neutral.
Feats: Craft Rod OR Craft Wonderous Item
Skills: Knowledge: Religion: 3 ranks, Bluff: 1 rank, Forgery: 1 rank, Sense Motive: 1 rank
Spellcasting: Ability to cast 2nd-level spells (divine or arcane).
Special: Must worship Qorzaq.

Hit Die: d4

Class Skills:
Bluff(Cha), Concentration(Con), Forgery(Int), Knowledge: Arcana(Int), Knowledge: Religion(Int)
Skill Points: 2 + Int Mod.

Class Features:
Weapon/Armor Proficiencies: None.

Saves: Roll 1d3 when the character becomes a Focus of Disarray:
(1=Use Fighter Level 1-5., 2=Use Rogue Levels 1-5., 3=Use Wizard Levels 1-5.)

Spells: A Focus of Disarray is a divine spellcaster that need not prepare her spells in advance. The number of spells she can cast per day is improved by her bonus spells (based on Charisma). To cast a spell a Focus of Disarray must have a Charisma score at least equal to 10 + the level of the spell. The Difficulty Class for a saving throw against a Focus of Disarray's spell is 10 + the spell's level + the Focus of Disarray's Charisma modifier.

1st-Level Focus of Disarray Spells:
Change Self, Chaos Save, Detect Chaos, Detect Law, Protection from Law, Random Action, Summon Monster I, Tanil's Touch*
2nd-Level Focus of Disarray Spells:
Charm Person, Enkili's Luck*, Mirror Image, Misdirection, Ray of Dizziness**, Summon Swarm
3rd-Level Focus of Disarray Spells:
Create Food and Water, Curse of Terror*, Magic Circle vs Law, Unbuckle*

Bonus Feat: At level 1, the Focus of Disarray gains the bonus feat Martial Weapon Proficiency: (DM's Choice).

Randomize Resilience: At level 2, the Focus of Disarray gains the ability to alter the type of save that is required by any one spell whose target is within 400 ft. of her. A level 2, she may use this ability 1/day. At level 4, this increases to 2/day. Roll 1d8 to determine the new save type. This ability is used as a free action and is a supernatural ability.
Roll Save Type
1-2 Fortitude
3-4 Reflex
5-6 Will
7 The save retains its original type.
8 The save retains its original type, but the save is vs a spell DC of 2d20.

Aura of the Anarchist: At level 3, the Focus of Disarray gains a +1 sacred bonus on saving throws against law.

Spontaneous Wonder: At level 5, Qorzaq rewards the Focus of Disarray with the gift of a Rod of Wonder with [1d20+2d10+1d6+1d4] charges remaining.

New Spell:
Chaos Save
Level:Focus of Disarray 1 School:Universal
Range:Touch Area of Effect: Creature Touched
Casting time:1 round Duration:2 hours/level
Saving throw:None Spell Resistance:Yes(harmless)
The target may choose to discharge the spell as a free action in order to roll [1d20 + 1d6 + caster level(max 5)] in place of a required saving throw roll. This free action can only be taken after a saving throw is required and before the roll has been made. A creature may only have one Chaos Save active on them at a time.
Components: V, S
* = Spell is located in Relics and Rituals
** = Spell is located in Dragon Annual 5 (pg 24)